![]() When you start playing you notice that the sound engine has been slightly upgraded. Well, it's a good thing, really, as the designers have made good graphics but didn't use too much of the newest gimics to make the game look like a graphics card demo. When you first look at the game you see that the graphics have been upgraded with a rough hand. But does it all work better than with the first one? Well. What about Carmageddon 2 then? Well, it's basically using the same idea as it's ancestor but it upgrades the graphics, sounds, damages, pretty much everything. If you have happened to read my Carmageddon 1 review you know that for me it's the maybe the best game in the world. I think the majority of gamers, especially if you've got a moderately open mind, will be pleasantly surprised.īy Russell Brisson (6) on Jul 16th, 2007 Not much to compare to making a sheep explode with an armored car going 650 miles an hour. Without a doubt one of the most insane things, none the less games, I've ever encountered in my life. There's a bug on the aircraft level where your opponent disappears, leaving the mission impossible to beat. ![]() The "Kill so many pedestrians" objectives at the end of every three normal levels are almost all tedious and sometimes nearly impossible. The music could of been a bit more varied. It's not a difficult game to nitpick at, especially if it's not your cup of tea. The game appeals to me on just about every level. Not exceeded by the first title in the series nor its predecessor. For what it is the games just about perfect. Not the greatest game ever created by any stretch of the imagination, but of all the "mindless" games I've played, the very most replayable.Ī still active modding community, very solid graphics, tight controls, a huge variety of cars from armored sports models to logging vehicles and glorified go karts. These are all situations unique to a game this original and none will ever be exactly replicated in game.įor basically a glorified racing game, you've got unimaginable freedom. Playing chicken with a commercial airliner rocketing towards you, being compressed into a ball of crushed steel by an aircraft carrier elevator, pushing a pedestrian off a ledge into a 250 foot free fall. You're never going to slice your car in half the same way as you slide into the side of a building at 200 miles an hour. The insane physics still appeal to gamers years later, as recent titles like the Flatout series and from a few years before that, 1nsane show.Īnd it's that very same engine that allows for such insanity that makes this game so replayable. It's got a unique (In my 15 years of gaming, at least) replayability The game holds up remarkably well and still occupies a place in my gaming heart. ![]() I can vividly remember how excited the release of Carmegeddon II had me almost a decade ago. ![]()
0 Comments
Leave a Reply. |